Deck the Halls with UX Gingerbread Houses

Twas the first friday in December, when all through the office

The UX team was gathering, both experienced and novice.

Gingerbread House pieces were set on the table with care,

In hopes that guided inspiration soon would be there.

 

 

Each team member arrived, some late though they hustled,

Upon seeing the tables they looked rather puzzled.

They soon would find out that their task would consist

Of building Gingerbread Houses, with a fun UX twist.

 

The twist here was simple, 4 requirements each set.

How their house was to be built, nothing should go unmet.

Like who lived there, where was it, and also decide,

A building constraint and overall vibe. 

 

 

The task was explained, they wrote requirements in tandem

That Sabrina collected and handed back out at random.

They had their assignments, some were strict some were funny,

Some required a place where the forecast is sunny.

 

 

No time could be wasted they had to get going,

thinking outside of the box, ideas kept flowing.

The ingredients were in common, the final creations were not.

They presented their designs to be approved on the spot.

 

 

Now Bill’s looked like a crime scene full of blood quite a pity

And Osmaan’s was a cute cottage in the big new York City

Ronald’s Hobbit house was home to none other than Obama,

Complete with the Secret Service, to keep out the drama.

Justin had to show Mickey, is it the place of his birth?

Or could it be Disney World the Happiest Place on the Earth?

Becky had the challenge of showing no brown,

building Marie Antoinette’s palace, the home of the crown.

At the end of the task, the UX team was reminded

Requirements can be tough, even when they’re provided.

They also experienced, “That’s not quite what I wanted”,

as a subtlety was interpreted as something to be flaunted.

 

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